UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
WASHINGTON, D.C. 20549
FORM
CURRENT REPORT
Pursuant to Section 13 or 15(d) of the Securities Exchange Act of 1934
Date of Report (Date of earliest event reported): |
(Exact name of Registrant as Specified in Its Charter)
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(Former Name or Former Address, if Changed Since Last Report)
Check the appropriate box below if the Form 8-K filing is intended to simultaneously satisfy the filing obligation of the registrant under any of the following provisions:
Securities registered pursuant to Section 12(b) of the Act:
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Trading |
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Indicate by check mark whether the registrant is an emerging growth company as defined in Rule 405 of the Securities Act of 1933 (§ 230.405 of this chapter) or Rule 12b-2 of the Securities Exchange Act of 1934 (§ 240.12b-2 of this chapter).
Emerging growth company
If an emerging growth company, indicate by check mark if the registrant has elected not to use the extended transition period for complying with any new or revised financial accounting standards provided pursuant to Section 13(a) of the Exchange Act. ☐
Item 2.02 Results of Operations and Financial Condition
On November 6, 2024, Corsair Gaming, Inc. (“Corsair” or the “Company”) issued a press release announcing its financial results for the fiscal quarter ended September 30, 2024. The full text of the press release is furnished as Exhibit 99.1 to this Current Report on Form 8-K. A presentation regarding the Company’s fiscal quarter ended September 30, 2024 is furnished as Exhibit 99.2 hereto.
Item 9.01 Financial Statements and Exhibits.
(d) Exhibits.
Exhibit Number |
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Description |
99.1 |
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99.2 |
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104 |
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Cover Page Interactive Data File (embedded within the Inline XBRL document) |
The information in this Current Report on Form 8-K and Exhibit 99.1 and Exhibit 99.2 attached hereto shall not be deemed to be “filed” for the purposes of Section 18 of the Securities Exchange Act of 1934, as amended, or otherwise subject to the liabilities of Sections 11 and 12(a)(2) of the Securities Act of 1933, as amended. The information contained herein and in the accompanying exhibits shall not be incorporated by reference into any filing with the U.S. Securities and Exchange Commission made by Corsair Gaming, Inc., whether made before or after the date hereof, regardless of any general incorporation language in such filing.
1
SIGNATURES
Pursuant to the requirements of the Securities Exchange Act of 1934, as amended, the registrant has duly caused this report to be signed on its behalf by the undersigned hereunto duly authorized.
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CORSAIR GAMING, INC. |
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Date: November 6, 2024 |
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By: |
/s/ Michael G. Potter |
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Michael G. Potter |
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Chief Financial Officer (Principal Financial Officer and Principal Accounting Officer) |
2
Exhibit 99.1
Corsair Gaming Reports Q3 2024 Financial Results
MILPITAS, CA, November 6, 2024 – Corsair Gaming, Inc. (Nasdaq: CRSR) (“Corsair” or the “Company”), a leading global provider and innovator of high-performance gear for gamers, streamers, content-creators, and gaming PC builders, today announced financial results for the third quarter ended September 30, 2024.
Third Quarter 2024 Select Financial Metrics
First Nine Months 2024 Select Financial Metrics
Andy Paul, Chief Executive Officer of Corsair, stated, “Our Gaming Components and Systems business segment continues to show challenging results, as we near the end of the latest technology cycle of GPU cards. We believe the industry is gearing up for a strong 2025, with new Nvidia GPU cards expected to be launched in Q1, and we believe that we will see the beginning of a significant refresh cycle from the COVID lockdown surge of system builds. In the meantime, we remain a market leader in gaming components and systems, and are focused on improving efficiencies where we can across the business and working to increase profitability in our newer products. PC gaming as an activity continues to grow, and we can see that from the industry reports of headset sales, which are substantially higher than pre-pandemic levels, and are now showing growth from last year. We continue to gain positive momentum in our Gamer and Creator Peripherals segment, with 13% revenue growth on a year over year basis in the third quarter of 2024 and continued strong margins reaching 38.3% in Q3 2024. This is where most of our M&A activity is focused and we were pleased to recently announce that we completed our acquisition of the Fanatec business from Endor AG. We believe this will greatly accelerate our recent entry into the large and rapidly growing Sim Racing market. In addition, with our new Chassis, Gaming PCs, Monitors and Fanatec steering wheels, wheel bases and pedals, we have a full end-to-end solution. We are working hard on the integration of Fanatec, which we expect to have substantially completed by Q2 2025. We expect revenue in Q4 2024 will be EBITDA neutral, but are confident that business will be profitable in 2025, with Fanatec having the potential to drive meaningful revenue growth over the coming years. Overall, we expect 2025 to be a strong year with expected continued growth from Gaming and Sim Racing and a strong rebound from our components product lines.”
Michael G. Potter, Chief Financial Officer of Corsair, stated, “We were able to use our strong balance sheet to complete the Fanatec business acquisition, which we expect will be a significant long-term growth driver similar to what we have achieved with other highly successful segment leading acquisitions we have previously integrated and grown. We also increased our investment in our majority owned, key supplier for our industry leading Stream Deck family of products, which has helped us to achieve higher margins in one of our fastest growing product areas. We believe that Q2 through Q3 2024 was the trough for revenue and margins for our Gaming Components and Systems segment and we are seeing progress towards a recovery in Q4 2024. We exited the quarter with a healthy cash position and our revolver fully available. This is a result of our focus on ensuring we could invest in growth opportunities, while also reducing debt in a steady manner. In reaction to this year’s slower than expected recovery industrywide, we have taken additional cost saving actions, including a targeted workforce reduction to better align our resources with the current business environment. With these cost saving actions, we made deliberate decisions to not impact product development or revenue generating areas so that we can meet higher anticipated demand when the new GPUs are released to the market. We expect our cost saving measures to result in several millions of dollars of savings per quarter, which will start to ramp in Q4 2024. We also expect to steadily improve EBITDA margins as we return to a path to hit high single digits there.”
Updated 2024 Financial Outlook
Corsair updated its financial outlook for the full year 2024. The Company continues to expect revenue to improve through 2024, with a further improvement in adjusted EBITDA led by an additional improvement in margin, stabilized shipping costs and continued tight operating expense controls.
Certain non-GAAP measures included in our financial outlook were not reconciled to the comparable GAAP financial measures because the GAAP measures are not accessible on a forward-looking basis. We are unable to reconcile these forward-looking non-GAAP financial measures to the most directly comparable GAAP measures without unreasonable efforts because we are currently unable to predict with a reasonable degree of certainty the type and extent of certain items that would be expected to impact GAAP measures for these periods but would not impact the non-GAAP measures. Such items may include stock-based compensation charges, amortization, and other items. The unavailable information could have a significant impact on our GAAP financial results.
The foregoing forward-looking statements reflect our expectations as of today’s date. Given the number of risk factors, uncertainties and assumptions discussed below, actual results may differ materially. We do not intend to update our financial outlook until our next quarterly results announcement.
Recent Product Developments
Conference Call and Webcast Information
Corsair will host a conference call to discuss the third quarter 2024 financial results today at 2:00 p.m. Pacific Time. The conference call will be accessible on Corsair’s Investor Relations website at https://ir.corsair.com, or by dialing 1-844-481-2518 (USA) or 1-412-317-0546 (International) with conference ID 10193635. A replay will be available approximately 3 hours after the live call ends on Corsair's Investor Relations website, or through November 13, 2024 by dialing 1-844-512-2921 (USA) or 1-412-317-6671 (International), with passcode 10193635.
About Corsair Gaming
Corsair (Nasdaq: CRSR) is a leading global developer and manufacturer of high-performance products and technology for gamers, content creators, and PC enthusiasts. From award-winning PC components and peripherals, to premium streaming equipment and smart ambient lighting, Corsair delivers a full ecosystem of products that work together to enable everyone, from casual gamers to committed professionals, to perform at their very best. Corsair also sells products under its Fanatec brand, the leading end-to-end premium Sim Racing product line; Elgato brand, which provides premium studio equipment and accessories for content creators; SCUF Gaming brand, which builds custom-designed controllers for competitive gamers; Drop, the leading community-driven mechanical keyboard brand; and ORIGIN PC brand, a builder of custom gaming and workstation desktop PCs.
Forward Looking Statements
Except for the historical information contained herein, the matters set forth in this press release are forward-looking statements within the meaning of the “safe harbor” provisions of the Private Securities Litigation Reform Act of 1995, including, but not limited to, Corsair’s expectations regarding our anticipated full year 2024 financial results; market headwinds and tailwinds, including its expectations regarding the gaming market’s continued growth such as its potential for strong growth in 2025; statements regarding new product launches, the entry into new product categories and demand for new products; its ability to successfully close and integrate acquisitions and expectations regarding the growth of these acquisitions as well as their estimated impact on the Company’s financial results in future periods; statements regarding the size of this markets and segments in the future; the impact of the Company’s cost-saving measures and the timing and benefits, if any, the Company may realize as a result of these measures; and statements regarding the Company’s future EBITDA margins. Forward-looking statements are based on our management’s beliefs, as well as assumptions made by, and information currently available to them. Because such statements are based on expectations as to future financial and operating results and are not statements of fact, actual results may differ materially from those projected. Factors which may cause actual results to differ materially from current expectations include, but are not limited to: current macroeconomic conditions, including the impacts of high inflation and risk of recession, on demand for our products, consumer confidence and financial markets generally; the lingering impacts and future outbreaks of the COVID-19 pandemic and its impacts on our operations and the operations of our manufacturers, retailers and other partners, as well as its impacts on the economy overall, including capital markets; our ability to build and maintain the strength of our brand among gaming and streaming enthusiasts and our ability to continuously develop and successfully market new products and improvements to existing products; the introduction and success of new third-party high-performance computer hardware, particularly graphics processing units and central processing units as well as sophisticated new video games; fluctuations in operating results; the risk that we are not able to compete with competitors and/or that the gaming industry, including streaming and esports, does not grow as expected or declines; the loss or inability to attract and retain key management; the impacts from geopolitical events and unrest; delays or disruptions at our or third-parties’ manufacturing and distribution facilities; the risk that we are not able to successfully identify and close acquisitions, as well as integrate any companies or assets we have acquired or may acquire;
currency exchange rate fluctuations or international trade disputes resulting in our products becoming relatively more expensive to our overseas customers or resulting in an increase in our manufacturing costs; and the other factors described under the heading “Risk Factors” in our Annual Report on Form 10-K for the year ended December 31, 2023 filed with the Securities and Exchange Commission (“SEC”) and our subsequent filings with the SEC. Copies of each filing may be obtained from us or the SEC. All forward-looking statements reflect our beliefs and assumptions only as of the date of this press release. We undertake no obligation to update forward-looking statements to reflect future events or circumstances. Our results for the quarter ended September 30, 2024 are also not necessarily indicative of our operating results for any future periods.
Use and Reconciliation of Non-GAAP Financial Measures
To supplement the financial results presented in accordance with GAAP, this earnings release presents certain non-GAAP financial information, including adjusted operating income (loss), adjusted net income (loss), adjusted net income (loss) per diluted share and adjusted EBITDA. These are important financial performance measures for us, but are not financial measures as defined by GAAP. The presentation of this non-GAAP financial information is not intended to be considered in isolation of or as a substitute for, or superior to, the financial information prepared and presented in accordance with GAAP.
We use adjusted operating income (loss), adjusted net income (loss), adjusted net income (loss) per share and adjusted EBITDA to evaluate our operating performance and trends and make planning decisions. We believe that these non-GAAP financial measures help identify underlying trends in our business that could otherwise be masked by the effect of the expenses and other items that we exclude in such non-GAAP measures. Accordingly, we believe that these non-GAAP financial measures provide useful information to investors and others in understanding and evaluating our operating results, enhancing the overall understanding of our past performance and future prospects, and allowing for greater transparency with respect to the key financial metrics used by our management in our financial and operational decision-making. We also present these non-GAAP financial measures because we believe investors, analysts and rating agencies consider it useful in measuring our ability to meet our debt service obligations.
Our use of these terms may vary from that of others in our industry. These non-GAAP financial measures should not be considered as an alternative to net revenue, operating income (loss), net income (loss), cash provided by operating activities, or any other measures derived in accordance with GAAP as measures of operating performance or liquidity. Reconciliations of these measures to the most directly comparable GAAP financial measures are presented in the attached schedules.
We calculate these non-GAAP financial measures as follows:
We encourage investors and others to review our financial information in its entirety, not to rely on any single financial measure and to view these non-GAAP financial measures in conjunction with the related GAAP financial measures.
Investor Relations Contact: Ronald van Veen ir@corsair.com 510-578-1407 |
Media Contact: David Ross david.ross@corsair.com +4411 8208 0542 |
Corsair Gaming, Inc.
Condensed Consolidated Statements of Operations
(Unaudited, in thousands, except per share amounts)
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Three Months Ended |
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Nine Months Ended |
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2024 |
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2023 |
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2024 |
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2023 |
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Net revenue |
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$ |
304,199 |
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$ |
363,193 |
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$ |
902,756 |
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$ |
1,042,589 |
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Cost of revenue |
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234,538 |
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273,840 |
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683,371 |
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785,000 |
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Gross profit |
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69,661 |
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89,353 |
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219,385 |
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257,589 |
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Operating expenses: |
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Sales, general and administrative |
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74,072 |
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74,000 |
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224,677 |
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211,482 |
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Product development |
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16,533 |
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16,111 |
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50,585 |
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48,542 |
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Total operating expenses |
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90,605 |
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90,111 |
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275,262 |
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260,024 |
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Operating loss |
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(20,944 |
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(758 |
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(55,877 |
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(2,435 |
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Other (expense) income: |
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Interest expense |
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(3,011 |
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(4,271 |
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(10,138 |
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(13,069 |
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Interest income |
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297 |
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1,742 |
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3,020 |
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5,194 |
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Other income (expense), net |
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(910 |
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304 |
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(1,887 |
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(1,326 |
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Total other expense, net |
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(3,624 |
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(2,225 |
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(9,005 |
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(9,201 |
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Loss before income taxes |
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(24,568 |
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(2,983 |
) |
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(64,882 |
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(11,636 |
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Income tax benefit (expense) |
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(27,018 |
) |
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97 |
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(21,240 |
) |
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3,023 |
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Net loss |
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(51,586 |
) |
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(2,886 |
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(86,122 |
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(8,613 |
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Less: Net income attributable to noncontrolling interest |
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122 |
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193 |
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1,345 |
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958 |
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Net loss attributable to Corsair Gaming, Inc. |
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$ |
(51,708 |
) |
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$ |
(3,079 |
) |
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$ |
(87,467 |
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$ |
(9,571 |
) |
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Calculation of net loss per share attributable to common stockholders of Corsair Gaming, Inc.: |
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Net loss attributable to Corsair Gaming, Inc. |
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$ |
(51,708 |
) |
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$ |
(3,079 |
) |
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$ |
(87,467 |
) |
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$ |
(9,571 |
) |
Change in redemption value of redeemable noncontrolling interest |
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(6,684 |
) |
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— |
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(13,044 |
) |
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6,535 |
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Net loss attributable to common stockholders of Corsair Gaming, Inc. |
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$ |
(58,392 |
) |
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$ |
(3,079 |
) |
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$ |
(100,511 |
) |
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$ |
(3,036 |
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Net loss per share attributable to common stockholders of Corsair Gaming, Inc.: |
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Basic |
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$ |
(0.56 |
) |
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$ |
(0.03 |
) |
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$ |
(0.97 |
) |
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$ |
(0.03 |
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Diluted |
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$ |
(0.56 |
) |
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$ |
(0.03 |
) |
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$ |
(0.97 |
) |
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$ |
(0.03 |
) |
Weighted-average common shares outstanding: |
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Basic |
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104,397 |
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|
102,863 |
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103,974 |
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|
102,288 |
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Diluted |
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104,397 |
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102,863 |
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103,974 |
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|
102,288 |
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Corsair Gaming, Inc.
Segment Information
(Unaudited, in thousands, except percentages)
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Three Months Ended |
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Nine Months Ended |
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2024 |
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2023 |
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2024 |
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2023 |
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Net revenue: |
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Gamer and Creator Peripherals |
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$ |
101,966 |
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$ |
90,356 |
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$ |
303,168 |
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$ |
258,053 |
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Gaming Components and Systems |
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202,233 |
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272,837 |
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599,588 |
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784,536 |
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Total Net revenue |
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$ |
304,199 |
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$ |
363,193 |
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$ |
902,756 |
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$ |
1,042,589 |
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Gross Profit: |
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Gamer and Creator Peripherals |
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$ |
39,032 |
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$ |
29,928 |
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$ |
118,374 |
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$ |
82,085 |
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Gaming Components and Systems |
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30,629 |
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59,425 |
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101,011 |
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|
175,504 |
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Total Gross Profit |
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$ |
69,661 |
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$ |
89,353 |
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$ |
219,385 |
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$ |
257,589 |
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Gross Margin: |
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Gamer and Creator Peripherals |
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38.3 |
% |
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33.1 |
% |
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39.0 |
% |
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31.8 |
% |
Gaming Components and Systems |
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15.1 |
% |
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21.8 |
% |
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16.8 |
% |
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22.4 |
% |
Total Gross Margin |
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22.9 |
% |
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24.6 |
% |
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24.3 |
% |
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|
24.7 |
% |
Corsair Gaming, Inc.
Condensed Consolidated Balance Sheets
(Unaudited, in thousands)
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September 30, |
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December 31, |
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Assets |
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Current assets: |
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Cash and restricted cash |
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$ |
61,361 |
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$ |
178,325 |
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Accounts receivable, net |
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178,102 |
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|
253,268 |
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Inventories |
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293,005 |
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240,172 |
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Prepaid expenses and other current assets |
|
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39,085 |
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39,824 |
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Total current assets |
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571,553 |
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|
711,589 |
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Restricted cash, noncurrent |
|
|
245 |
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|
239 |
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Property and equipment, net |
|
|
32,125 |
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|
32,212 |
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Goodwill |
|
|
357,520 |
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|
354,705 |
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Intangible assets, net |
|
|
175,387 |
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|
|
188,009 |
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Other assets |
|
|
65,836 |
|
|
|
70,709 |
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Total assets |
|
$ |
1,202,666 |
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|
$ |
1,357,463 |
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Liabilities |
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Current liabilities: |
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|
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|
||
Debt maturing within one year, net |
|
$ |
12,223 |
|
|
$ |
12,190 |
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Accounts payable |
|
|
190,600 |
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|
|
239,957 |
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Other liabilities and accrued expenses |
|
|
158,301 |
|
|
|
166,340 |
|
Total current liabilities |
|
|
361,124 |
|
|
|
418,487 |
|
Long-term debt, net |
|
|
164,993 |
|
|
|
186,006 |
|
Deferred tax liabilities |
|
|
8,388 |
|
|
|
17,395 |
|
Other liabilities, noncurrent |
|
|
55,290 |
|
|
|
41,595 |
|
Total liabilities |
|
|
589,795 |
|
|
|
663,483 |
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Temporary equity |
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|
|
|
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Redeemable noncontrolling interest |
|
|
14,387 |
|
|
|
15,937 |
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Permanent equity |
|
|
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Corsair Gaming, Inc. stockholders’ equity: |
|
|
|
|
|
|
||
Common stock and additional paid-in capital |
|
|
659,905 |
|
|
|
630,652 |
|
(Accumulated deficit) retained earnings |
|
|
(60,101 |
) |
|
|
40,410 |
|
Accumulated other comprehensive loss |
|
|
(1,320 |
) |
|
|
(3,487 |
) |
Total Corsair Gaming, Inc. stockholders' equity |
|
|
598,484 |
|
|
|
667,575 |
|
Nonredeemable noncontrolling interest |
|
|
— |
|
|
|
10,468 |
|
Total permanent equity |
|
|
598,484 |
|
|
|
678,043 |
|
Total liabilities, temporary equity and permanent equity |
|
$ |
1,202,666 |
|
|
$ |
1,357,463 |
|
Corsair Gaming, Inc.
Condensed Consolidated Statements of Cash Flows
(Unaudited, in thousands)
|
|
Three Months Ended |
|
|
Nine Months Ended |
|
||||||||||
|
|
2024 |
|
|
2023 |
|
|
2024 |
|
|
2023 |
|
||||
|
|
|
|
|
|
|
|
|
|
|
|
|
||||
Cash flows from operating activities: |
|
|
|
|
|
|
|
|
|
|
|
|
||||
Net loss |
|
$ |
(51,586 |
) |
|
$ |
(2,886 |
) |
|
$ |
(86,122 |
) |
|
$ |
(8,613 |
) |
Adjustments to reconcile net loss to net cash (used in) provided by operating activities: |
|
|
|
|
|
|
|
|
|
|
|
|
||||
Stock-based compensation |
|
|
7,424 |
|
|
|
7,825 |
|
|
|
23,125 |
|
|
|
23,245 |
|
Depreciation |
|
|
3,314 |
|
|
|
3,083 |
|
|
|
9,494 |
|
|
|
9,016 |
|
Amortization |
|
|
9,566 |
|
|
|
9,507 |
|
|
|
28,582 |
|
|
|
29,005 |
|
Deferred income taxes, net of valuation allowance |
|
|
28,031 |
|
|
|
(2,025 |
) |
|
|
12,766 |
|
|
|
(7,724 |
) |
Other |
|
|
1,408 |
|
|
|
211 |
|
|
|
2,789 |
|
|
|
2,493 |
|
Changes in operating assets and liabilities: |
|
|
|
|
|
|
|
|
|
|
|
|
||||
Accounts receivable |
|
|
(1,561 |
) |
|
|
(31,996 |
) |
|
|
74,258 |
|
|
|
(18,070 |
) |
Inventories |
|
|
16,301 |
|
|
|
(16,110 |
) |
|
|
(9,569 |
) |
|
|
(35,452 |
) |
Prepaid expenses and other assets |
|
|
(7,118 |
) |
|
|
1,036 |
|
|
|
216 |
|
|
|
(4,551 |
) |
Accounts payable |
|
|
10,702 |
|
|
|
12,727 |
|
|
|
(61,316 |
) |
|
|
38,287 |
|
Other liabilities and accrued expenses |
|
|
8,620 |
|
|
|
6,716 |
|
|
|
(13,901 |
) |
|
|
4,424 |
|
Net cash (used in) provided by operating activities |
|
|
25,101 |
|
|
|
(11,912 |
) |
|
|
(19,678 |
) |
|
|
32,060 |
|
Cash flows from investing activities: |
|
|
|
|
|
|
|
|
|
|
|
|
||||
Acquisition of business, net of cash acquired |
|
|
(43,131 |
) |
|
|
(14,220 |
) |
|
|
(43,131 |
) |
|
|
(14,220 |
) |
Purchase of property and equipment |
|
|
(3,322 |
) |
|
|
(3,327 |
) |
|
|
(8,351 |
) |
|
|
(10,784 |
) |
Purchase of intangible asset |
|
|
— |
|
|
|
— |
|
|
|
(100 |
) |
|
|
— |
|
Purchase price adjustment related to business acquisition |
|
|
— |
|
|
|
— |
|
|
|
1,041 |
|
|
|
— |
|
Settlement of bridge Loan receivable |
|
|
12,310 |
|
|
|
— |
|
|
|
— |
|
|
|
— |
|
Net cash used in investing activities |
|
|
(34,143 |
) |
|
|
(17,547 |
) |
|
|
(50,541 |
) |
|
|
(25,004 |
) |
Cash flows from financing activities: |
|
|
|
|
|
|
|
|
|
|
|
|
||||
Repayment of debt |
|
|
(3,125 |
) |
|
|
(5,000 |
) |
|
|
(21,250 |
) |
|
|
(16,250 |
) |
Borrowings from line of credit |
|
|
21,500 |
|
|
|
— |
|
|
|
21,500 |
|
|
|
— |
|
Repayment of line of credit |
|
|
(21,500 |
) |
|
|
— |
|
|
|
(21,500 |
) |
|
|
— |
|
Purchase of additional ownership interest |
|
|
(19,750 |
) |
|
|
— |
|
|
|
(19,750 |
) |
|
|
— |
|
Payment of deferred and contingent consideration |
|
|
— |
|
|
|
— |
|
|
|
(4,942 |
) |
|
|
(950 |
) |
Proceeds from issuance of shares through employee equity incentive plans |
|
|
1,810 |
|
|
|
411 |
|
|
|
5,110 |
|
|
|
6,790 |
|
Payment of taxes related to net share settlement of equity awards |
|
|
(147 |
) |
|
|
(531 |
) |
|
|
(562 |
) |
|
|
(1,318 |
) |
Dividend paid to noncontrolling interest |
|
|
(3,262 |
) |
|
|
(980 |
) |
|
|
(5,222 |
) |
|
|
(980 |
) |
Payment of other offering costs |
|
|
— |
|
|
|
— |
|
|
|
— |
|
|
|
(497 |
) |
Net cash used in financing activities |
|
|
(24,474 |
) |
|
|
(6,100 |
) |
|
|
(46,616 |
) |
|
|
(13,205 |
) |
Effect of exchange rate changes on cash |
|
|
535 |
|
|
|
(683 |
) |
|
|
(123 |
) |
|
|
(141 |
) |
Net decrease in cash and restricted cash |
|
|
(32,981 |
) |
|
|
(36,242 |
) |
|
|
(116,958 |
) |
|
|
(6,290 |
) |
Cash and restricted cash at the beginning of the period |
|
|
94,587 |
|
|
|
184,012 |
|
|
|
178,564 |
|
|
|
154,060 |
|
Cash and restricted cash at the end of the period |
|
$ |
61,606 |
|
|
$ |
147,770 |
|
|
$ |
61,606 |
|
|
$ |
147,770 |
|
Corsair Gaming, Inc.
GAAP to Non-GAAP Reconciliations
Non-GAAP Operating Income Reconciliations
(Unaudited, in thousands, except percentages)
|
|
Three Months Ended |
|
|
Nine Months Ended |
|
||||||||||
|
|
2024 |
|
|
2023 |
|
|
2024 |
|
|
2023 |
|
||||
|
|
|
|
|
|
|
|
|
|
|
|
|
||||
Operating Loss - GAAP |
|
$ |
(20,944 |
) |
|
$ |
(758 |
) |
|
$ |
(55,877 |
) |
|
$ |
(2,435 |
) |
Amortization |
|
|
9,567 |
|
|
|
9,507 |
|
|
|
28,583 |
|
|
|
29,005 |
|
Stock-based compensation |
|
|
7,424 |
|
|
|
7,825 |
|
|
|
23,125 |
|
|
|
23,245 |
|
One-time costs related to legal and other matters |
|
|
29 |
|
|
|
— |
|
|
|
7,499 |
|
|
|
— |
|
Acquisition and related integration costs |
|
|
2,281 |
|
|
|
1,386 |
|
|
|
4,660 |
|
|
|
2,160 |
|
Restructuring and other charges |
|
|
3,369 |
|
|
|
709 |
|
|
|
4,935 |
|
|
|
709 |
|
Acquisition accounting impact related to recognizing acquired inventory at fair value |
|
|
695 |
|
|
|
960 |
|
|
|
1,073 |
|
|
|
960 |
|
Adjusted Operating Income - Non-GAAP |
|
$ |
2,421 |
|
|
$ |
19,629 |
|
|
$ |
13,998 |
|
|
$ |
53,644 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||
As a % of net revenue - GAAP |
|
|
-6.9 |
% |
|
|
-0.2 |
% |
|
|
-6.2 |
% |
|
|
-0.2 |
% |
As a % of net revenue - Non-GAAP |
|
|
0.8 |
% |
|
|
5.4 |
% |
|
|
1.6 |
% |
|
|
5.1 |
% |
Corsair Gaming, Inc.
GAAP to Non-GAAP Reconciliations
Non-GAAP Net Income (Loss) and Net Income (Loss) Per Share Reconciliations
(Unaudited, in thousands, except per share amounts)
|
|
Three Months Ended |
|
|
Nine Months Ended |
|
||||||||||
|
|
2024 |
|
|
2023 |
|
|
2024 |
|
|
2023 |
|
||||
Net loss attributable to common stockholders of Corsair Gaming, Inc. (1) |
|
$ |
(58,392 |
) |
|
$ |
(3,079 |
) |
|
$ |
(100,511 |
) |
|
$ |
(3,036 |
) |
Less: Change in redemption value of redeemable noncontrolling interest |
|
|
(6,684 |
) |
|
|
— |
|
|
|
(13,044 |
) |
|
|
6,535 |
|
Net loss attributable to Corsair Gaming, Inc. |
|
|
(51,708 |
) |
|
|
(3,079 |
) |
|
|
(87,467 |
) |
|
|
(9,571 |
) |
Add: Net income attributable to noncontrolling interest |
|
|
122 |
|
|
|
193 |
|
|
|
1,345 |
|
|
|
958 |
|
Net Loss - GAAP |
|
|
(51,586 |
) |
|
|
(2,886 |
) |
|
|
(86,122 |
) |
|
|
(8,613 |
) |
Adjustments: |
|
|
|
|
|
|
|
|
|
|
|
|
||||
Amortization |
|
|
9,567 |
|
|
|
9,507 |
|
|
|
28,583 |
|
|
|
29,005 |
|
Stock-based compensation |
|
|
7,424 |
|
|
|
7,825 |
|
|
|
23,125 |
|
|
|
23,245 |
|
One-time costs related to legal and other matters |
|
|
29 |
|
|
|
— |
|
|
|
7,499 |
|
|
|
— |
|
Acquisition and related integration costs |
|
|
2,281 |
|
|
|
1,386 |
|
|
|
4,660 |
|
|
|
2,160 |
|
Restructuring and other charges |
|
|
3,369 |
|
|
|
709 |
|
|
|
4,935 |
|
|
|
709 |
|
Acquisition accounting impact related to recognizing acquired inventory at fair value |
|
|
695 |
|
|
|
960 |
|
|
|
1,073 |
|
|
|
960 |
|
Non-GAAP income tax adjustment |
|
|
(2,031 |
) |
|
|
(4,137 |
) |
|
|
(11,317 |
) |
|
|
(12,352 |
) |
Adjusted Net Income (Loss) - Non-GAAP |
|
$ |
(30,252 |
) |
|
$ |
13,364 |
|
|
$ |
(27,564 |
) |
|
$ |
35,114 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||
Diluted net income (loss) per share: |
|
|
|
|
|
|
|
|
|
|
|
|
||||
GAAP |
|
$ |
(0.56 |
) |
|
$ |
(0.03 |
) |
|
$ |
(0.97 |
) |
|
$ |
(0.03 |
) |
Adjusted, Non-GAAP |
|
$ |
(0.29 |
) |
|
$ |
0.13 |
|
|
$ |
(0.27 |
) |
|
$ |
0.33 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||
Weighted-average common shares outstanding - Diluted: |
|
|
|
|
|
|
|
|
|
|
|
|
||||
GAAP |
|
|
104,397 |
|
|
|
102,863 |
|
|
|
103,974 |
|
|
|
102,288 |
|
Adjusted, Non-GAAP |
|
|
104,397 |
|
|
|
106,532 |
|
|
|
103,974 |
|
|
|
106,293 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||
(1) Numerator for calculating net income (loss) per share-GAAP |
|
|
|
|
|
|
|
|
|
|
|
|
Corsair Gaming, Inc.
GAAP to Non-GAAP Reconciliations
Adjusted EBITDA Reconciliations
(Unaudited, in thousands, except percentages)
|
|
Three Months Ended |
|
|
Nine Months Ended |
|
||||||||||
|
|
2024 |
|
|
2023 |
|
|
2024 |
|
|
2023 |
|
||||
Net Loss - GAAP |
|
$ |
(51,586 |
) |
|
$ |
(2,886 |
) |
|
$ |
(86,122 |
) |
|
$ |
(8,613 |
) |
Amortization |
|
|
9,567 |
|
|
|
9,507 |
|
|
|
28,583 |
|
|
|
29,005 |
|
Stock-based compensation |
|
|
7,424 |
|
|
|
7,825 |
|
|
|
23,125 |
|
|
|
23,245 |
|
One-time costs related to legal and other matters |
|
|
29 |
|
|
|
— |
|
|
|
7,499 |
|
|
|
— |
|
Depreciation |
|
|
3,314 |
|
|
|
3,083 |
|
|
|
9,494 |
|
|
|
9,016 |
|
Interest expense, net of interest income |
|
|
2,714 |
|
|
|
2,529 |
|
|
|
7,118 |
|
|
|
7,875 |
|
Acquisition and related integration costs |
|
|
2,281 |
|
|
|
1,386 |
|
|
|
4,660 |
|
|
|
2,160 |
|
Restructuring and other charges |
|
|
3,369 |
|
|
|
709 |
|
|
|
4,935 |
|
|
|
709 |
|
Acquisition accounting impact related to recognizing acquired inventory at fair value |
|
|
695 |
|
|
|
960 |
|
|
|
1,073 |
|
|
|
960 |
|
Income tax (benefit) expense |
|
|
27,018 |
|
|
|
(97 |
) |
|
|
21,240 |
|
|
|
(3,023 |
) |
Adjusted EBITDA - Non-GAAP |
|
$ |
4,825 |
|
|
$ |
23,016 |
|
|
$ |
21,605 |
|
|
$ |
61,334 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
||||
Adjusted EBITDA margin - Non-GAAP |
|
|
1.6 |
% |
|
|
6.3 |
% |
|
|
2.4 |
% |
|
|
5.9 |
% |
November 6, 2024 Q3 2024 COMPANY UPDATE Exhibit 99.2
DISCLAIMER Forward Looking StatementsThis presentation contains forward looking statements that involve risks, uncertainties and assumptions. If the risks or uncertainties ever materialize or the assumptions prove incorrect, the Company's results may differ materially from those expressed or implied by such forward-looking statements. All statements other than statements of historical fact could be deemed forward-looking statements, including, but not limited to: information or predictions concerning the Company's future financial performance (including its FY2024 guidance and long-term goals), business plans and objectives, potential growth opportunities, potential market leadership, technological, industry or market trends (including assumptions regarding the market in late 2024 and 2025 market) and potential market opportunities. These statements are based on estimates and information available to the Company at the time of this presentation and are not guarantees of future performance. Actual results could differ materially from the Company's current expectations as a result of many factors, including, but not limited to: current macroeconomic conditions, including but not limited to the impacts of high inflation and the risk of a recession on demand for our products, consumer confidence and financial markets generally; the Company’s ability to build and maintain the strength of its brand among gaming and streaming enthusiasts and its ability to continuously develop and successfully market new gear and improvements to existing gear; the introduction and success of new third-party high-performance computer hardware, particularly graphics processing units and central processing units, as well as sophisticated new video games; fluctuations in operating results; the risk that the Company is not able to compete with competitors and/or that the gaming industry, including streaming and eSports, does not grow as expected or declines; the loss or inability to attract and retain key management; the impact of global instability, such as the war between Russia and Ukraine or any conflict between China and Taiwan, and any sanctions or other geopolitical tensions that may result therefrom; the impacts from any pandemic, including any lingering impacts from the COVID-19 pandemic; delays or disruptions at manufacturing and distribution facilities of the Company or third parties; the Company's ability to successfully integrate any companies or assets it may acquire; currency exchange rate fluctuations or international trade disputes resulting in the Company’s gear becoming relatively more expensive to its overseas customers or resulting in an increase in the Company’s manufacturing costs; and the other factors described under the heading "Risk Factors" in the Company's Annual Report on Form 10-K for the year ended December 31, 2023 filed with the Securities and Exchange Commission ("SEC") and its subsequent filings with the SEC. The Company assumes no obligation, and does not intend, to update these forward-looking statements, except as required by law. Investors are urged to review in detail the risks and uncertainties outlined in Corsair’s SEC filings. You may get these SEC documents for free by visiting EDGAR on the SEC website at http://www.sec.gov. Non-GAAP Financial MeasuresIncluded in this presentation are certain non-GAAP financial measures, including Adjusted Operating Income (Loss), Adjusted EBITDA, Adjusted EBITDA Margin, Adjusted Net Income (Loss) and Adjusted Net Earnings (Loss) Per Share, which are not recognized under the generally accepted accounting principles (“GAAP”) in the United States and designed to complement the financial information presented in accordance with GAAP in the United States because management believes such measures are useful to investors. The non-GAAP measures have limitations as analytical tools and you should not consider them in isolation of, or as an alternative to, measures prepared in accordance with U.S. GAAP. The non-GAAP measures used by the Company may differ from the non-GAAP measures used by other companies. The Company urges you to review the reconciliation of its non-GAAP financial measures to the most directly comparable U.S. GAAP financial measures set forth in the Appendix to this presentation, and not to rely on any single financial measure to evaluate the Company's business. Market & Industry DataThis presentation also contains estimates and other statistical data made by independent parties and by the Company relating to the Company’s industry, the Company’s business and the market for the Company’s products and its future growth. This data involves a number of assumptions and limitations, and you are cautioned not to give undue weight to such estimates. In addition, projections, assumptions, and estimates of the Company’s future performance and the future performance of the market for its products are necessarily subject to a high degree of uncertainty and risk.
OUR BRANDS
OUR PRODUCTS
GENERAL UPDATE
EXPECT A SURGE INGAMING PC BUILDS IN 2025 Industry wide speculation is that NVIDIA will be launching their full series next-gen GPUs in Q1’25. 2025 will be 5 years from the start of COVID and lockdowns, so we are ready for a big upgrade cycle in both self-build and pre-built PCs. Our expectation is that 2025 should be a rebound year for our Components and Memory business
GAMING PERIPHERALS MARKET SHOWING GROWTH AGAIN Market in U.S. and Europe is starting to show single digit growth YoY. 3rd party data is showing headset sales in the U.S. at1.8 x Pre-pandemic levels, indicating that the number of active PC gamers is continuing to rise. CORSAIR peripherals segment has shown consistent growth for the last few quarters and realized 17.5% growth YTD compared to same period in 2023.
OUR GAMER AND CREATOR PERIPHERALS SEGMENT HAS SHOWN CONTINUOUS GROWTH FOR THE LAST FOUR QUARTERS, WITH RISING MARGINSYTD REV GROWTH AT 17.5% +20% YoY +20% YoY +13% YoY
KEY NEW PARTNERSHIPSAND PRODUCTS
CALL OF DUTY® PARTNERSHIP CORSAIR has signed an exclusive multi-year, cross-brand partnership with the critically acclaimed Call of Duty® franchise. This deal sees two of world’s best known gaming brands come together for the first time, and covers several Call of Duty titles, starting with Call of Duty: Black Ops 6 released on October 25. The collaboration extends across multiple product categories. Branded hardware includes: Top-tier controllers from SCUF Gaming Corsair headsets and keyboards Streaming equipment from Elgato Artisan keycaps from Drop High-end gaming PCs from the ORIGIN and VENGEANCE PC lines.
ELGATO STREAM DECK STUDIO Elgato has launched Stream Deck Studio, a modern, customizable control surface for professional broadcasting. The 19-inch console features 32 LCD keys and two rotary dials, is designed to slot seamlessly into universal studio racks. This professional version of the hugely popular Stream Deck runs Bitfocus' Companion software, with enhanced functionalities. This allows CORSAIR and Elgato to enter a completely new business sector.
CORSAIR VIRTUOSO MAX We introduced our new high end-Virtuoso Max Gaming headset. Featuring Active noise cancellation, broadcast-grade microphone and Dolby Atmos spatial audio for an immersive gaming experience. Seamless connectivity with 2.4GHz wireless and Bluetooth® supports multi-platform use, enhancing versatility. Available in both PC and Xbox versions.
GAMING KEYBOARDS TRENDS Market for smaller form factor keyboards is growing. We are confident that CORSAIR is well placed to take advantage of this market shift and drive the segment forward by including the newest technologies in the latest small form factor keyboards. CORSAIR K70 PRO TKL Employs the latest tech, including Hall Effect programmable keys and support for Rapid Trigger, to offer a premium compact experience. CORSAIR K65 PLUS WIRELESS Compact take on TKL 75% mechanical keyboard, retaining the functionality of larger keyboards but in a much smaller space. DROP CSTM65 Massively customizable 65% keyboard with decorative top case and Drop’s support for a range of keys and finishes. DROP CSTM65 CORSAIR 65 PLUS WIRELESS CORSAIR K75 PRO TKL
CORSAIR has partnered with Apple to bringAward-Winning K65 Plus Wireless Keyboard andM75 Gaming Mouse to Mac with Exclusive Colorways. Glacier Blue keyboard and mouse will be available in Apple Stores across the U.S. in mid-November, with the Frost White products available on Apple.com. We expect this to be a long-term partnership and involve more gaming and streaming products. APPLE® PARTNERSHIP
M&A UPDATE
FANATEC ACQUISITION In September, CORSAIR signed an agreement to acquire the celebrated Fanatec Sim Racing brand and its extensive product lines. Fanatec is renowned for bringing Sim Racing to a wider audience with its high-quality, high-end hardware. Fanatec products including force-feedback steering wheels, pedals, shifter, and complete cockpits for PlayStation, Xbox, and PC-based racing simulators. This acquisition enables CORSAIR to expand its product offerings into a new, lucrative segment and allows the total solution to be delivered including Elgato, CORSAIR-based Gaming PC’s and monitors.
FINANCIAL RESULTS
Q3 2024 AND YTD RESULTS(1) Q3'24 YoY net revenue decline in Gaming Components and Systems segment of $70.6m offset by growth in Gamer and Creator Peripherals segment of $11.6m. Q3'24 results include a one-time $32.5m non-cash charge for valuation allowance on deferred tax assets. See appendix for reconciliation of non-GAAP metrics to most comparable GAAP metrics. ($ in millions except EPS and percentages) Q3'24 Q3'23 Y/Y Q/Q YTD'24 YTD'23 Net Revenue $304.2 $363.2 -16.2% 16.4% $902.8 $1,042.6 Gross Profit $69.7 $89.4 -22.0% 10.4% $219.4 $257.6 Gross Margin 22.9% 24.6% -170 bps -120 bps 24.3% 24.7% Operating Loss ($20.9) ($0.8) 2663.1% -15.3% ($55.9) ($2.4) Adjusted Operating Income $2.4 $19.6 -87.7% -163.4% $14.0 $53.6 Net Loss Attributable to Common Stockholders ($58.4) ($3.1) 1796.5% 97.4% ($100.5) ($3.0) Loss per Share (Diluted) $ (0.56) $ (0.03) 1766.7% 100.0% $(0.97) $(0.03) Adjusted Net Income (Loss) ($30.3) $13.4 -326.4% 343.1% ($27.6) $35.1 Adjusted Earnings (Loss) per Share (Diluted) $(0.29) $0.13 -323.1% 314.3% $(0.27) $0.33 Adjusted EBITDA $4.8 $23.0 -79.0% -487.9% $21.6 $61.3
Q3 2024 AND YTD SEGMENT RESULTS GAMING COMPONENTS AND SYSTEMS Q3 2024 AND YTD RESULTS ($ in millions except percentages) Q3'24 Q3'23 Y/Y Q/Q YTD'24 YTD'23 YoY Net Revenue $202.2 $272.8 -25.9% 21.0% $599.6 $784.5 -23.6% % of Total Net Revenue 66.5% 75.1% -860 bps 260 bps 66.4% 75.2% -880 bps Gross Profit $30.6 $59.4 -48.5% 11.8% $101.0 $175.5 -42.4% Gross Margin 15.1% 21.8% -670 bps -130 bps 16.8% 22.4% -560 bps GAMER AND CREATOR PERIPHERALS Q3 2024 AND YTD RESULTS ($ in millions except percentages) Q3'24 Q3'23 Y/Y Q/Q YTD'24 YTD'23 YoY Net Revenue $102.0 $90.4 12.8% 8.2% $303.2 $258.1 17.5% % of Total Net Revenue 33.5% 24.9% 860 bps -260 bps 33.6% 24.8% 880 bps Gross Profit $39.0 $29.9 30.4% 9.3% $118.4 $82.1 44.2% Gross Margin 38.3% 33.1% 520 bps 40 bps 39.0% 31.8% 720 bps Gaming Components and Systems business continues to be challenged as we near end of GPU technology cycle and consumers await anticipated NVIDIA 50 series GPU release. In anticipation consumers are deferring high-end builds leading to a shift towards the lower ASP products which tend to have lower margins. Next Gen GPU release anticipated early 2025. Positive momentum in our Gamer and Creator Peripherals segment continues on the strength of our new product offerings. These new products and higher volumes continue to lift gross margin.
REVENUE BY SEGMENT Gaming Components and Systems Gamer and Creator Peripherals REVENUE
GAAP SEGMENT GROSS MARGIN %
ADJUSTED EBITDA(1) See appendix for reconciliation of non-GAAP metrics to most comparable GAAP metrics.
FINANCIAL GUIDANCE(1) Given the number of risk factors, uncertainties and assumptions, many of which are discussed in slide 2, actual results may differ materially. We do not intend to update our financial outlook until our next quarterly results announcement. Estimates should not be viewed as a substitute for our full annual financial statement and are not necessarily indicative of the results to be expected for any future period. Certain non-GAAP measures included in our financial outlook were not reconciled to the comparable GAAP financial measures because the GAAP measures are not accessible on a forward-looking basis. We are unable to reconcile these forward-looking into non-GAAP measures to the most directly comparable GAAP measures without unreasonable effort because we are currently unable to predict with a reasonable degree of certainty the type and extent of certain items that would be expected to impact GAAP measures for this period but would not impact the non-GAAP measures. Such items may include stock-based compensation charges, public offering related charges, depreciation and amortization, and other items. The unavailable information could have a significant impact on our GAAP financial results. Financial Metrics Full Year 2024 Guidance Net Revenues $1.25 - 1.35 billion Adjusted Operating Income $28 - 43 million Adjusted EBITDA $40 - 55 million
CASH AND DEBT SUMMARY ($ in millions) September 30, 2024 Cash (Excluding restricted cash) $58.9 Term Loan (face value) $177.8 Total Debt $177.8 Net Debt $118.9
APPENDIX
USE OF NON-GAAP FINANCIAL MEASURES To supplement the financial results presented in accordance with GAAP, this presentation includes certain non-GAAP financial information, including Adjusted Operating Income (Loss), Adjusted EBITDA, Adjusted EBITDA Margin, Adjusted Net Income (Loss) and Adjusted Net Earnings (Loss) Per Share. These are important financial performance measures for us but are not financial measures as defined by GAAP. The presentation of this non-GAAP financial information is not intended to be considered in isolation of or as a substitute for, or superior to, the financial information prepared and presented in accordance with GAAP. We use these non-GAAP financial measures to evaluate our operating performance and trends and make planning decisions. We believe that these non-GAAP financial measures help identify underlying trends in our business that could otherwise be masked by the effect of the expenses and other items that we exclude in such non-GAAP financial measures. Accordingly, we believe that these non-GAAP financial provide useful information to investors and others in understanding and evaluating our operating results, enhancing the overall understanding of our past performance and future prospects, and allowing for greater transparency with respect to the key financial metrics used by our management in our financial and operational decision-making. We also present these non-GAAP financial measures because we believe investors, analysts and rating agencies consider them useful in measuring our ability to meet our debt service obligations. Our use of these terms may vary from that of others in our industry. These non-GAAP financial measures should not be considered as an alternative to revenues, operating income, net income, cash provided by operating activities or any other measures derived in accordance with GAAP as measures of operating performance or liquidity. Reconciliations of these measures to the most directly comparable GAAP financial measures are presented in the appendix. We encourage investors and others to review our financial information in its entirety, not to rely on any single financial measure and to view these non-GAAP financial measures in conjunction with the related GAAP financial measures.
GAAP TO NON-GAAP RECONCILIATIONS Non-GAAP Operating Income Reconciliations (Unaudited, in thousands, except percentages) Three Months EndedSeptember 30, Nine Months EndedSeptember 30, 2024 2023 2024 2023 Operating Loss - GAAP $ (20,944 ) $ (758 ) $ (55,877 ) $ (2,435 ) Amortization 9,567 9,507 28,583 29,005 Stock-based compensation 7,424 7,825 23,125 23,245 One-time costs related to legal and other matters 29 — 7,499 — Acquisition and related integration costs 2,281 1,386 4,660 2,160 Restructuring and other charges 3,369 709 4,935 709 Acquisition accounting impact related to recognizing acquired inventory at fair value 695 960 1,073 960 Adjusted Operating Income - Non-GAAP $ 2,421 $ 19,629 $ 13,998 $ 53,644 As a % of net revenue - GAAP -6.9 % -0.2 % -6.2 % -0.2 % As a % of net revenue - Non-GAAP 0.8 % 5.4 % 1.6 % 5.1 %
Non-GAAP Net Income (Loss) and Net Income (Loss) Per Share Reconciliations (Unaudited, in thousands, except per share amounts) Three Months EndedSeptember 30, Nine Months EndedSeptember 30, 2024 2023 2024 2023 Net loss attributable to common stockholders of Corsair Gaming, Inc. (1) $ (58,392 ) $ (3,079 ) $ (100,511 ) $ (3,036 ) Less: Change in redemption value of redeemable noncontrolling interest (6,684 ) — (13,044 ) 6,535 Net loss attributable to Corsair Gaming, Inc. (51,708 ) (3,079 ) (87,467 ) (9,571 ) Add: Net income attributable to noncontrolling interest 122 193 1,345 958 Net Loss - GAAP (51,586 ) (2,886 ) (86,122 ) (8,613 ) Adjustments: Amortization 9,567 9,507 28,583 29,005 Stock-based compensation 7,424 7,825 23,125 23,245 One-time costs related to legal and other matters 29 — 7,499 — Acquisition and related integration costs 2,281 1,386 4,660 2,160 Restructuring and other charges 3,369 709 4,935 709 Acquisition accounting impact related to recognizing acquired inventory at fair value 695 960 1,073 960 Non-GAAP income tax adjustment (2,031 ) (4,137 ) (11,317 ) (12,352 ) Adjusted Net Income (Loss) - Non-GAAP $ (30,252 ) $ 13,364 $ (27,564 ) $ 35,114 Diluted net income (loss) per share: GAAP $ (0.56 ) $ (0.03 ) $ (0.97 ) $ (0.03 ) Adjusted, Non-GAAP $ (0.29 ) $ 0.13 $ (0.27 ) $ 0.33 Weighted-average common shares outstanding - Diluted: GAAP 104,397 102,863 103,974 102,288 Adjusted, Non-GAAP 104,397 106,532 103,974 106,293 (1) Numerator for calculating net income (loss) per share-GAAP GAAP TO NON-GAAP RECONCILIATIONS
Adjusted EBITDA Reconciliations (Unaudited, in thousands, except percentages) Three Months EndedSeptember 30, Nine Months EndedSeptember 30, 2024 2023 2024 2023 Net Loss - GAAP $ (51,586 ) $ (2,886 ) $ (86,122 ) $ (8,613 ) Amortization 9,567 9,507 28,583 29,005 Stock-based compensation 7,424 7,825 23,125 23,245 One-time costs related to legal and other matters 29 — 7,499 — Depreciation 3,314 3,083 9,494 9,016 Interest expense, net of interest income 2,714 2,529 7,118 7,875 Acquisition and related integration costs 2,281 1,386 4,660 2,160 Restructuring and other charges 3,369 709 4,935 709 Acquisition accounting impact related to recognizing acquired inventory at fair value 695 960 1,073 960 Income tax (benefit) expense 27,018 (97 ) 21,240 (3,023 ) Adjusted EBITDA - Non-GAAP $ 4,825 $ 23,016 $ 21,605 $ 61,334 Adjusted EBITDA margin - Non-GAAP 1.6 % 6.3 % 2.4 % 5.9 % GAAP TO NON-GAAP RECONCILIATIONS